ACM Journal of Educational Resources in Computing
2003
- A versatile tool for student projects: an ASM programming language for the Lego mindstormby: Jason R. Gilder, Michael R. Peterson, Jason Wright, Travis E. Doom v. 3 i. 1
- ThreadMentor: a pedagogical tool for multithreaded programmingby: Steve Carr, Jean Mayo, Ching-Kuang Shene v. 3 i. 1
- WebCoM: a tool to use peer review to improve student interactionby: Elaine Silva, Dilvan Moriera v. 3 i. 1
- MarieSim: The MARIE computer simulatorby: Linda Null, Julia Lobur v. 3 i. 2 p. 1 - 29
- Animation of computer networking conceptsby: Mark A. Holliday v. 3 i. 2 p. 1 - 26
- Teaching key topics in computer science and information systems through a web search engine projectby: Michael Chau, Zan Huang, Hsinchun Chen v. 3 i. 3 p. 1 - 14
- Improving student performance by evaluating how well students test their own programsby: Stephen H. Edwards v. 3 i. 3 p. 1 - 24
- Pyro: A python-based versatile programming environment for teaching roboticsby: Douglas Blank, Deepak Kumar, Lisa Meeden, Holly A. Yanco v. 3 i. 4 p. 1 - 15
- Special issue on specialized computer architecture simulators that see the present and may hold the futureby: William Yurcik v. 2 i. 1 p. 1 - 3
- Logisim: a graphical system for logic circuit design and simulationby: Carl Burch v. 2 i. 1 p. 5 - 16
- A PDP-8 emulator programby: Brian J. Shelburne v. 2 i. 1 p. 17 - 47
- The Sloop ISA and the SMOK toolkitby: Ben Dugan, John Zahorjan v. 2 i. 1 p. 49 - 71
- The KScalar simulatorby: Juan C. Moure, Dolores Rexachs, Emilio Luque v. 2 i. 1 p. 73 - 116
- LegoSim: simulation of embedded kernels over Pthreadsby: Thomas Röblitz, Frank Mueller, Oliver Bühn v. 2 i. 1 p. 117 - 130
- High-performance computer architecture and algorithm simulatorby: Kenneth E. Hoganson v. 2 i. 1 p. 131 - 148
- JavaScript programming basics: a laboratory series for beginning programmersby: Alyce Brady, R. C. McDowell, Kelly Schultz v. 2 i. 2 p. 1 - 1
- ROBOT interpreterby: Martin C. Carlisle, Keith Shomper v. 2 i. 2 p. 2 - 2
- Ada/Mindstorms 2.0 user's guide and reference manualby: Barry S. Fagin v. 2 i. 2 p. 3 - 3
- Effective binary perspectives in algorithmic problem solvingby: David Ginat v. 2 i. 2 p. 4 - 4
- Introduction to programming with Visual Basicby: Richard Conn v. 2 i. 3 p. 1 - 1
- Introduction to Cryptographyby: Jeffrey W. Humphries, Martin C. Carlisle v. 2 i. 3 p. 2 - 2
- Teaching Software Engineering in a Compiler Project Courseby: William G. Griswold v. 2 i. 4
- Software Systems Requirementsby: Richard Conn v. 2 i. 4
- Quantitative analysis of the effects of robots on introductory Computer Science educationby: Barry S. Fagin, Laurence D. Merkle v. 2 i. 4
- An Infrastructure for Web-Based Computer-Assisted Learningby: Mike Joy, Boris Muzykantskii, Simon Rawles, Michael Evans v. 2 i. 4
- Editorial: introducing the ACM Journal on Resources in Computingby: Lillian N. Cassel, Edward A. Fox v. 1 i. 1 p. 1 - 1
- Greetings from the guest editorby: Rachelle S. Heller v. 1 i. 1 p. 2 - 2
- A framework to support teaching in distributed systemsby: Cora Burger, Kurt Rothermel v. 1 i. 1 p. 3 - 3
- Reusability and adaptability of interactive resources in Web-based educational systemsby: Abdulmotaleb El-Saddik, Stephan Fischer, Ralf Steinmetz v. 1 i. 1 p. 4 - 4
- Course and exercise sequencing using metadata in adaptive hypermedia learning systemsby: Stephan Fischer v. 1 i. 1 p. 5 - 5
- Using a theoretical multimedia taxonomy frameworkby: Rachelle S. Heller, C. Dianne Martin, Nuzi Haneef, Sonja Gievska-Krliu v. 1 i. 1 p. 6 - 6
- L3 - towards an open learning environmentby: Torsten Leidig v. 1 i. 1 p. 7 - 7
- IRI-h, a Java-based distance education systemby: Kurt Maly, Hussein M. Abdel-Wahab, J. Christian Wild, C. Michael Overstreet, Ajay K. Gupta, Ayman Adel Abdel Hamid, Sahar M. Ghanem, A. Gonzalez, Xiaoqing Zhu v. 1 i. 1 p. 8 - 8
- Web-based multimedia tools for sharing educational resourcesby: Shervin Shirmohammadi, Abdulmotaleb El-Saddik, Nicolas D. Georganas, Ralf Steinmetz v. 1 i. 1 p. 9 - 9
- A component model for standardized web-based educationby: Luis E. Anido-Rifón, Manuel J. Fernández Iglesias, Martín Llamas Nistal, Manuel Caeiro Rodríguez, J. Santos-Gago, J. Rodríguez-Estévez v. 1 i. 2 p. 1 - 1
- Interactive execution of distributed algorithmsby: Mordechai Ben-Ari v. 1 i. 2 p. 2 - 2
- sTeamby: Thorsten Hampel, Reinhard Keil-Slawik v. 1 i. 2 p. 3 - 3
- An intelligent distributed environment for active learningby: Yi Shang, Hongchi Shi, Su-Shing Chen v. 1 i. 2 p. 4 - 4
- Computing curricula 2001v. 1 i. 3
- Editorialby: William Yurcik v. 1 i. 4 p. 1 - 3
- The PIPPIN machine: simulations of language processingby: Rick Decker, Stuart Hirshfield v. 1 i. 4 p. 4 - 17
- OAMulator: a teaching resource to introduce computer architecture conceptsby: Filippo Menczer, Alberto Maria Segre v. 1 i. 4 p. 18 - 30
- The knob & switch computer: A computer architecture simulator for introductory computer scienceby: Grant Braught, David W. Reed v. 1 i. 4 p. 31 - 45
- CPU Sim 3.1: A tool for simulating computer architectures for computer organization classesby: Dale Skrien v. 1 i. 4 p. 46 - 59
- Three simulator tools for teaching computer architecture: Little Man computer, and RTLSimby: Cecile Yehezkel, William Yurcik, Murray Pearson, Dean Armstrong v. 1 i. 4 p. 60 - 80
- The Postroom Computerby: Hugh Osborne v. 1 i. 4 p. 81 - 110
- Using the Alfa-1 simulated processor for educational purposesby: Gabriel A. Wainer, Sergio Daicz, Luis F. De Simoni, Demian Wassermann v. 1 i. 4 p. 111 - 151
